2000 Robot and Game

THE COMPETITION

Four teams, paired into two alliances, will compete in each match. Each alliance works together to try to beat the other alliance by scoring the most points in a two-minute match.
After comporting with random allies in a series of qualification matches, all teams will be ranked. The top eight teams will then choose allies from among the remaining team sand from eight alliances that will not change for the duration of the event. These eight alliances will the compete in a best 2 of 3 series of elimination matches until an event-winning alliance emerges.

The Playing Field

The playing field is a long, carpeted, rectangular area with a ramp and two color-coded goals dividing it equally in half. At each end of the field are two Alliance Stations for team members.